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Kabouterkwartier
A chaotic browser game about gnomes, built with Claude and Codex at a hackathon

I built Kabouterkwartier with Claude and Codex during a hackathon: a browser arena where gnomes throw things and use special abilities. Changing terrain and pickups keep each match in motion.
The game also mixes in short minigames, including a run-in with a giant mole. One moment you are fighting in the arena; the next, the rules have changed again.


